Discodrone

Saying that the battle would be easy, was more of an act of hope when what was learned almost initially at the beginning of the battle was that people learn and that just  because they ( Pharath and friends ) knew of the end of Mazer and friends did not mean that they were going to win.

As such they felt prepared for the battle when Mazer, his friends and many monsters appeared in Snowden, seeking to destroy it as it was said to contain the shield mirror that could destroy his ( Mazer's hope of world dominion. Mazer seeked this end for no reason, he had not an end truly defined.

Upon arrival at the scene, Leon was almost instantly met with tossed jars from above, which were thrown down in barrages as Pharath and the many knights faught against the evil. Some monsters were effect by this barrage of broken glass.

But from this realization, that it was only some monsters harmed by the jars, did Pharath and Leon learn something of their world:

Pharath learned designs vary

Pharath discovered quite quickly that morality does vary from group to group, as such he seeks to emulate this right to morality, because people are good when they treat each other fairly or respectfully. 

Thus Pharath learns that in the monsters own organisation their is a morality, but that they seek and end that is incorrect within the game and as such their is tension between them and the organised means of that morality.

It could be said that Pharath thought their end ( to attack people ) to be fruitless because it carried no purpose or end and thus it was that that he learned.

Pharath had learned that in the ends of a persons goal do they gain less madness at the ends of their act, and thus Pharath learned from the attacker not to live without goals.

Thus Pharath thought of the history behind the world of Prosporo and how it had come to be through a pointless act, which served no end and how a greater reality was made from the point rather then the pointlessness.

During the battle Pharath wondered what could be the solution to the act of no end, with that of an end and decided on the goal of morality, such that morality could be designed according to the desired ends of Prosporo. 

As such he imagined a light being that could project the rays of morality, but this luminescent moral being would also spout the natures of morality and to better understand the other in the act of not fighting. 

This light being represented the morals of the society, which would spring from the battle by his accord with the greater reality, the reality of morals and endings to desires. Pharath thus made a list of the three ends of morality:

  • We should strive for peaceefulness
  • We should strive for forgiveness
  • We should seek the end of pain
And with that did Pharath have the urge to finish this battle, so he continued to toss jars of morals from atop the bar at the monsters below in the empty city of Snowden.

Leon learns weapons

During the battle, with the jars flying about the city of Snowden, Pharath had learned of an end for the world and Leon had heard him cry it out, but Leon did not agree that their should be peace, forgiveness and an end to pain.

Thus Leon set out to create weapons, because they carried too the manners of those things Pharath had stated and it was a fitting adition to the art of clothing, thus Leon created a system during the battle against knights, which was for the construction of weapons.

He started with three basic rules of weapon construction, which he texted to the hoard mother and informed her to construct these with the monsters costumes, the rules were as follows:

  • They should bring terror.
  • they should do damage in attack.
  • The pain should be among its qualities.
It was quite general but the art began with this, he then studied the arts of Pharath ( within the jars ) and created three inspiring weapons.

These were his designed weapons, which were meant to be for battles and to ensure the end of them, because Leon had a desire for power and thus carried to the accusation of pointlessness like Mazer.

He defined the weapons himself, but kept them secret and rendered for the imagination, because he knew this would bring about fearfulness in what they could do, but noted the resemblance to each of the substances in Pharaths moral jars.

His philosphy had thus become one of clothing and weapons, strength and strength so to speak in his sight of power. He built it as such to ensure that he remained as the powerful one he was. Even though he was short.

Following the beginning of the battle, the events were beginning to get wild and thus Sugu cast her spell upon Scarlet, who received the full of the spell, thus she saw the heavens and tasted it, but rejected it none the less with her potent art of opinionated manipulation. For the heavens had shown her the Songfisher, thus she saw that people could do projects anyways.

As such Sugu was startled and cast the next part of her spell, the middle cross solved the problem by stating that some projects were bad and that in turn the arts that were bad could not be used, but this had no effect on Scarlet, who continued to shriek opinionated tones.

With that did Sugu and Scarlet learn much from each other:

Sugu learns of Belief Magic

Sugu found that the beliefs Scarlet propagated lead to bad things and thus she countered this with her own form of manipulative like opinion magic, except she used not reason but emotion and song.

She thus began to sing songs of joy and of beauty, of the goods of life and of all peoples right  to life. Thus it could certainly be said that this ruined the flavor of the monsters whom attempted intimidation and conversion with the sayings of nightmare.

None the less, Sugu used her voice to increase the mood of the knights whom faught against the monsters and it did increase their motives as they stood to defend those things.

Her logics which were created, sprung from a few simple rules of life that could be defined as something desired of others that enjoyed the better part of life:
  • The beauty of life increases comfort
  • The kindness of people brings good fruit
  • The ability to aid each other is righteous
  • The capacity for love is in its potency
Thus Sugu held that these things were possible in her songs that she song from atop the bar and she stated this fact as she thought of the light being that unlike Pharaths ( which stood for the ends of morals ) stood for the song of the good life:

The light being resembles the capacity to store the luminescence of being good, this is the same for all light beings that are coming, it should be noted that they are an imagining that Pharath and friends plan to create for the defeat of Mazer and friends.

Scarlet learns bodily effect

Scarlet took to the knowledge she had gained from the spell Sugu had cast upon her, as such she had come to grasp Sugu's great bodily magic and so Scarlet set out to create her own form of material bodily horror, rather then a means of magic, she instructed the brood mother to begin an operation from its explicit location.

She instructed it to command the monsters to begin spreading an organic appearance across the landscape. By gathering its artisan necessities from surroundings. Such that the paradise Mazer and friends would dwell within was one of an organic bodily feel:\


The brood mother is a mechanized machine that produces monsters through the use of its natural costuming abilities that put on the costume for the person unfortunate or fortunate enough to be thrown in. It can be said that the brood mother then tests to see if they enjoy their new form, before throwing them into the greater works of Mazer and friends plan.

It can be said then that with a natural organic appearance, this brood mother machine is quite fitting and thus Scarlet is pleased, having built the new flair for their world, she instructed the monsters of the basic rule qualities that necessitate an organic fleshy world:

  • It must be soft and squishy ( likely lots of painted dirt )
  • It must have jutted white bones ( sculpted white stone or wood)
  • It must contain bodily fluids ( dyed water ) 
  • It should certainly contain organ likes ( variety )
The Scarlet chuckled evily over the plan, and set out to continue battling the knights, among the many monsters that had already joined them. 

One should recall the nature of this as a videogame.

The battle continued, they faught as the sun began to set, many monsters and knights had been defeated but their was yet no sign of who would win this battle ( everyone knew their was more going on ) and thus Vane threw a jar at trixie and she dodged it saying:

"Hopeless isn't it, that you seek peace through violence!"

From this they learned many things:

Vane learns about science mapping

Vane had not been overly effected by the negative tones muttered by the monsters as he was an atheist seeking to solve these things with science and it is in the moment of battle with Trixie that he realized he could also map the arts of science with Trixie's tool she used to get high. If he simply changed the focus from trips to science.

As such Vane set out to locate some way to resolve the accusations of terror springing from the monsters, thus with his sciences did he create a recording ( thanks to his cell phone ) of the things the monsters said such as:
  • Life is a sorrowful place with disease!
  • Life is lead up to the moment of death!
  • Life is no better in the ends of itself unknown!
  • Life has no purpose without religion!
Then Vane assisted these problems with the magics of Science, such that they could no longer state these terms:

  • Medication and Nanotech provides the answer
  • Nanotech and nutrition for missing parts of body
  • Life has little meaning beyond whatever is painted
  • Religiojn is not necessary for the purposes of science
Thus Vane had resolved the conflict with his search through science and had shown and diminished the psychological warfare of Mazer and his friends.

He broadcasted the ideas from a speaker atop the bar, such that even some of the monsters grew fearful from the reverse spell.

This is what he did with the phone he had and paper to make the message louder, then he imagined the light being that could propel science sound across long distances:


The science light being knows the way to any science and emits the truth in its words.

Trixie learns about Trip objects

Trixie while in a similar role to Scarlet was not the same end and was unaffected by the logic of the sciences Vane now propelled, because her own nightmarish concepts carried not to logic, unlike those of Scarlet.

Thus the words that Trixie created were as these below:
  • The dark tendrils they drip with your blood
  • The songs of the undead chire can be heard
  • The mockery of the stone is bleeding violet
  • Simple humans, see not the way of darkness
However, Scarlet had her own artistic plot that she had created and so Trixie ( being lazy ) decided to take of it similarly and from the sciences of Vane. Thus she decided to create the objects she had told the monsters to describe.

This she informed them of on her cellphone and sent to the monsters and they responded shortly with what they had done:

Thus their was two forms of art created in the monsters den, that of the flesh and that of the horrors outside, but it would be a task none the less to spread the artful terror across the lands of Prosporo.


So the battle was rearing its ending as it approached and their was only two remaining people whom had not been mentioned, thus as the battle waged, Hilisa set out to defeat the monsters by finding their weaknesses and Mazer simply gazed upon the chaos in amusement, striking only when they came after him.

But none the less, from this did both learn a lot that could aid them later, for as Hilisa glanced at Mazer she learned:

Hilisa learns of the self plotting

It was clear that Mazer was learning from the things he witnessed, such that the arts that others created were teaching him how to do other vile things but Hilisa was also learning and thus she hoped to prevent his plots by thinking of what he may be thinking in plot and solving it before it occured.

So she selected the parts that seemed most obvious in the things others were saying, to first find a problem and then reverse its effect in defeat. Thus she took to making the things of light dark then light once more!
  • Lies of morals could be created
  • Songs would only change the mood worse
  • Science could further the damage in turn
Thus she selected the means of defeat for each, stating:
  • Tread not on the vile that claims morality
  • Silence the speaker that sings foulness in these places
  • Destroy the means of production that springs it
As such Hilisa had created the final light being, the one who cured the evil with its light, such that it could be no more:

She then began inverting the negative towards solutions of problems, such that the answer could come of the dangers that came ahead, this would provide the way to better days she believed while seeking it each second of the battle.

So then the battle was finished as neither party was yet getting anywhere while many had been wounded or killed in the process, none the less eventually mazer grew bored and they departed for the greater ends of their plan, separating the group into many leaders and pawns, Mazer's evil spread across the world.

Leaving Pharath and friends in the dust, Mazer had learned much:

Mazer absorbed all knowledge

Mazer took his written list of everything that had occurred and been learned during the battle and strategised on his next addition to his world that he was building upon the lands of Prosporo. He had these things written:
  • Jars
  • Morals
  • Weapons
  • Song
  • Fleshlands
  • Science
  • Badtrobjects
  • Inversive Solutions
Then he decided to create a greater portion of his plan based off of what he had learned from previous experiences here, thus he wrote down first an inversion of the information held here:
  • Slings
  • Amoral
  • Defense
  • Silence
  • Rotsmell
  • Irrationality
  • Distractivity
  • Inverse problems
Thus Mazer created a both defensive and offensive weaopon, that smelt terrible and distracted the people from battle, while simultaneously creating a sense of irrationality in the monsters by informing them to behave highly erratically against the enemy. He also encouraged his monsters to increase problems in an area as they traveled about its terrain and thus made everything far worse.

Mazer smiled in glee at this concept, then they continued on their plan, divided into groups and set out towards each persons end.

While the battle finished, Luck and friends were fleeing and soon came across a block in the road caused by a seperate group of monsters, thus the group decided to flee to the nearby temple as a shortcut existed there. However Hwala was dragged off by monsters to Luck and friends dismay.

They entered the temple in caution and noted it was full of spiders, they descended into its dark depths, where they encountered a strange set of markings readable on a wall, this wall stated an ancient legend from the days of old Prosporo, written after the horrors that took place there were resolved by time travel. It said:

Their are three signs of the danger of that that once was
The first is the divide of people into groups of fear in each
The second if the act of not seeking solution among them
The third is one who will go out to find another way
The final key, to save the danger of this place and risk
Is to solve the horrors with peace and prosperity.

This prophecy concerned the four friends, because it features an important note, that the way to stop it occurs after it is tool late, thus Luck, who knows of prophetic truths says:

"This prophecy has resemblance to what is occurring today in Prosporo, we should attempt to change fate such that the third does not come about!"

Missy said:

"Why the third?"

Luck responded with:

"The third, the one who goes out to find another way is the same act that Dan did long ago!"

Marsha said:

"How do we know we can, what if in seeking out a solution we go another way!"

But Ern said:

"Then we must simply not find another way, but solve it with who we are as a group and greater society!"

Luck said:

"Maybe, but we should test it with ourselves first before we go to help Pharath and Mazer's group!"

So the four friends, in the midst of the temple prepared a solution for themselves among the other three. Then presented it to each other.

Ern:

Ern had his view on objects moving without motion in a form a indirect animation and studied their multiplicity in relation to images that he drew, he thought this was a basic aspect of reality that he was working on and that in general it was of use as a form of understanding for motion itself.

Thus from his view of reality, the other three carried their own relationships to his specific view and he stated them clearly within this specific domain, such that each could receive his critic based on his perspective:
  • Luck's Achiomy was not acknowledging the relevance of space within the context of Erns view, thus it would never see the relationship.
  • Marsha's various projects had no relevance to object still motion because they were simple projects and carried not detail.
  • Missy's view was not compatible with still motion, because the living are not and are among the objects of relevance in stillmotion.
Thus as a solution Ern suggested that they consider the critic of the their view to better make it compatible with his own, such that it was this in relation and inclusive to his perspective.

Missy
Missy felt that ducks were important and that the study of the animals and the humans compared could better aid the situation of the ducks, Missy thus cared not for reality any farther then the duck and the things related to ducks that could help them and herself towards that inevitable end.

Thus from her view of the ducks life and the greater role she had over the duck and the external members whom cared not for ducks ( as she understood this ) she had decided to be blunt about how she felt, thus:
  • Lucks Achiomy is the essential key of the habitat which Missy likes because it helps her understand the world of the ducks.
  • Marsha is a perfect example of focus and thus serves as an example of missy's right to understand the duck in her ways detail.
  • Ern is wrong, their isn't a still motion because the duck is alive and the living are the only thing can move across landscapes.
Thus Missy said that the solution to their differences is as is and is thus described above without alteration or difference. This to Missy IS the solution the troubles between them.

Marsha
Marsha has no direct plan of action and prefers small projects to pass the time, she enjoys making very simple things simply for fun and maybe to enspire others on their own journeys towards their ends. It is less about the difference to Marsha, because she views it as a place of commonality and sameness.

As such because Marsha creates many projects, she sees the world differently from those who have made one project over a larger length and knows then that what she sees is reflective of the same, thus she argues quite simply:

  • Luck, Ern and Missy's projects are entirely the same when seen as their works which they spend time working on. Thus we can have a common solution from the identical point of being.
The solution in Marsha's eye is pretty simple, everyone can have projects and thus they should be organised as that same commonality in them.

Luck
Luck works on achiomy, to better understand the relationship of area and person and the reflections of ourselves and others depending on where and how we live, as such Luck is more able to view the world as different then the same. So he thinks that difference is far more important that what is identical.

Thus Luck thinks that in general the situation isn't the same for someone else and that those who have one or many projects are arguably not the same and thus it is in the difference paths taken that many things can be achieved: 

  • Marsha, Ern and Missy are not the same view and thus in many ways are incompatible within differences of their own distinction, thus it should be better made to be different rather then explicitly common to each.
So in Lucks view, the difference could be used as a way to better get along among different people who had other views, it was just friendlier to let live.

Luck, Missy, Marsha and Ern were entirely shocked and appalled by the difference in even their approaches to solutions, they had each solved each others views with each selves way of being and the entirety of their circumstance revealed the deeper truth of their friendship.

They each held difference, similarity, denial and self in their arguments and with that the group realized that it really was the context of the people in question that required the solution if they are considered as they state, rather then immediately accused.

So the four friends parted from the ruins down four separate paths, towards the others whom had set out for battle, to help each solve their problems.

Discodrone
Discodrone is the life of the party, it is the ability to hear music that is liked and unlike but still dance when desired in the greater party where the music isn't always the same and their is less reason to fight over the playlist ( especially when the discodrone is playing multiple songs ) and thus the concept is best defined as a party people with both a discodrone and a songfisher.

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