Songfisher

It has been a thousand years in Prosporo, thus the sea has receded and the lands have forever been changed, the island once its ruling and sole realm has been extended into the basin of the sea and the people dwell below the greater castle above on the island. It's king rules as he would and is concerned that some sort of battle is on its way, thus he calls for Pharath and friends to set out to defeat the potential risk that has remained confidential.

Meanwhile in the small snowy town of Snowden, the four friends Luck, Missy, Marsha and Ern are spending their days working on their projects and the greater reality of their coexistence. As such they are unaware of what is coming. They sat in the cafe at the base of the great mountain between the desert and fields of green.

It can be said that a women by the name of Hwala has served them tea and coffee and she is their friend. It should also be stated that this place is virtual reality, the four friends play a game.

So the four friends sit unknowing of the coming attack on their freedoms.


Luck:
Luck works on the physics of Achiomy, for the sake of greater understanding and as such he studies the cafe he sits within that is truly simple. It has tables and four white but wooden walls, a bar and a back room for storage.

The storage cannot be completely seen, thus Luck calculates the storage as a flat surface as he does with the rest, which is folded to its designated shapes. The shape is then considered the points by the folds in its ability. The ability then is the served role in the situation and the abilities associated with the situation.

The situation then becomes its ability, the ability its magic when ascribing a coincidence, to the object. As such Luck will show the resulting abilities he created for the area:

The area thus divides into three parts:

Walls, Bar and Tables.

Their ability is the Blocking, Serving and Resting abilities, within the context then ascribing a coincidence creates in each case:

  • Fallen picture frame; knock hard
  • Spilt drink; variety
  • Spilt drink; timelocally specific
Then he creates physics for the situation, involving these variables:

Spilling a drink and someone slips, causes a picture to fall and knock another drink of the table. Matters of simply arrangement of the situation.

As such the only way this can occur is because of a loose painting and a knock.

Thus Luck knows the ability of loose hang, to fall on it's own based on the circumstance. But he lacks the philosophy, which is of value to the spell:

Art moves off walls, drinks vary and they locate themselves. Thus it can be said that that this symbolic relationship, is both coincidental and physical, in that it does the philosophical attribute and the interpretation is its ability to be used symbolically, effectively,forshadowed or predicatively based on desire. 

As the magic is not the philosophy, but the causal end of the self or other. As such the room can be drawn as such, when we include the resulting emotion:
The emotion is created by all three and the reaction that manifests, is the result, if the result is unequal the result is personalized, in the knowledge of the reactions known, it can then be predicted, as such the tool Achiomy creates a means of predicting the area related situations.Which result in actual fabrication of scenarios or the actual situation without fabrication.

Thus it is this situational system that Luck records for the purpose of situational construction. You simply compare differences of the variety of objects, philosophy or magical to ascribe an emotional result which is then expressed by the emotion carrier.

Thus the reaction, is caused by the object, but the object is also included in the emotional response.

Marsha:

Marsha took a blend of pencils and paper to draw a picture in a specific fashion because she found it to be a good project for the time being, she liked doing several different small projects that didn't entail physics or other complex forms of thought. Thus she set up the rules to her simple art project, she also believed the collection of projects promoted skill in the diversity of capable fabrications at small scales.

The rules were simple, red lines go up and green lines are always on an angle from the red lines, but you can alter this set of rules per desired taste:


Then she built off of the drawing to inspire some other simple project of interest. Saying the bubbles meant solidity and the straws the proper situation:

Thus she took to creating the basic strength bubble of props. A drawing of several objects in a bubble:


From this she composed a set of ideas that related to geometry, which had nothing to do with the previous thing, saying something along the lines of the colors represent the reflection of the geometry, and that reality was not composed of single form triangles in this case.

As such she described a few examples:


  • Red triangles
  • Blue circles
  • Violet triangles
  • Orange circles
Then she set out to find the purpose of these things that it could be used with and discovered that certain color shapes are more possible then others. Due to the limitation of substance and she decided it was considered cheating to paint the object as paint carries no shape.

Missy


Missy wants to study animal and human parallel interaction, asking several questions she begins. Her questions are:

  • How can this be advantageous to ducks
  • What is common about the human and animals
  • What is unlike the animals
  • What can be said to be the cause of these parallels
Firstly Missy states that like anything it has some form of utility for the ducks, which permits it to become capable of being used in that manner by it's association with that subject. But to answer this question one should know what they are asking (animal human parallels)

For this purpose, Missy selects four animals with distinction and difference to do an analysis of. Thus she selects:
  • Tiger
  • Chicken
  • Salamander
  • Ant
Then she finds a comparable human trait from her knowledge of them:
  • Hunts for meat
  • Is easily afraid
  • Uses lubricants
  • Builds structures
She can then separate the differences from the same:
  • Uses spear, uses claws
  • Uses wings, uses feet
  • Natural , Bottled
  • Dirt, So much more
Then Missy advanced what could be said of the difference, which made it different:
  • Tigers have claws, man is more intelligent
  • A bird divided off to itself, a man has not always taken to flight
  • A salamander excretes the substance, a human makes the substance
  • Dirt is what they can carry, man is larger
As such Missy could now make it relevant to ducks:
  • Ducks have wings, they need more space
  • Ducks have limited physical defense, they need space
  • Ducks have feathers, thus they are slick
  • Ducks can bathe in water to clean slickness
It can thus be noted that they rely on space and water for survival, thus space and water attract Ducks

Ern:

Ern will take the blended inversion of his friends and make something very different:
  • Achiomy = Artistry
  • Projects = Projection
  • Animals = Object
Thus Ern will work on an artistic projection object, which he will draw through his mental projections of a subject such as each of his friends concepts, these mental projections will then be used for fabrication of a plotted shift in subject object, which relates to the process of reality being illusionary stationary animation.

The first image created is inspired by Luck's project


As such this first image creates a property from which to begin the animation in reality, one must simply locate a similar shape to this one in ones domain and observe the object shift to the next image in some limited range. Although this process seems pointless, the usefulness is in animation like abilities over space rather then time.

Following this he follows the ideas of Marsha, to create:


Then Ern can begin seeing the projection manifest in the reality, through the shapes that appear similar to these ones, implying that his projected reality is made of similar shapes to what he looks for while creating, these shapes do have accurate representations within the area one is located.

None the less, Ern wants to find a use for them, so he finishes what he started and goes with Missy's project:

In looking at each image and projecting the animation between do you view the result differently and thus the projection tells a story that changes with where you are looking, such that the reality of the world is far more animated in meditation on this, then simply the time fashion you approach from.

Thus what Ern can do with this information is tell stories, create objects or fabricate forms of living that are not as the living. He wonders what he could do with more time, but as he was working on the project, Pharath and friends arrived:

You must leave quickly as we suspect a great danger on the way, it is best to avoid the root to the mountain, but journey to the next city here in prosporo.

Said Pharath!

So Luck and friends whom had not known of the coming risk and the further complication of being considered civilians among the knights that were Pharath and friends set out to flee the city where the great risk would take place.

Thus they departed in hopes of safety.

Hwala fled with them. Meanwhile Pharath and friends prepared for battle:

Pharath:




Pharath had interest in his moral life, as such he seeked to prepare a moral argument for the coming battle, the battle he knew would require moral ability to successfully finish and thus he needed to create a few honey jars, from his home in the winter. These honey jars have power over the world through moral effect. He would craft them for the end of moral guidance and would make three from the plants and object surrounding him:

As such he gathers objects and arranges them as such:


The arrangement is of plants, water and stones with painted glass, this can be a lesson taught and thus you discover the moral within its complexity. The plant grows, water moves and stones remain, the paint sticks. So then we can grow and move by remaining as we are. In staying as we are do we respect others as they are.

The next Jar:

A jar with crystals and a light gas, this jar contains the meaning in metaphor of morals that is:

The sparkling reflection of light, reflects upon the breath we breathe. So then it means we are as rays of sunshine when we reflect on what we say. Such that people are happily living within the way they state and feel and can speak on good reflection.

The jar that follows is of another sensibility:

This final jar contains the meaning in its wormthorn wood and thus is of value to many people, because it teaches that even the lowly and weak have right and self defense.

Thus with this Pharath had completed his preparations and set out to await the danger that was coming soon enough. He waited outside the cafe in Snowden

While Sugu prepared her own power of protection:
Sugu:


Sugu was looking for a means to create what she desired out of the causam, such that thee body of herself and others became modifiable through the location of itself in the things she saw, thus she would firstly locate some object to emulate the result in her magic.

She decided to go with the deck overlooking the waters and selected the water as a means of the eye and the deck as teeth in the faun properties, which she then took to creating in spell form as something other then what it was as a simple signal. As such she prepared a few symbols based of the end of the bodily function and the result she seeked:

This ability would serve its purpose, as it would show the heavens to the acquirer of the spell and make them taste of it and chew it, such that the eye would make them see the world differently and the mouth would chew it to a degree that can be best described as tasteful. 

But none the less she needed more then this spell to prepare for the great battle, thus she prepared a physical study of the magic in relation to the faun, which provided several mannerisms from which to create a better understanding of magic, through what else it could serve. She took magic and divination and created a prophesied spell, which could serve as a manner of creating an attack against the coming enemy.

Thus she blended her two concepts, that of the watching eye mouth, with the prophetic spell she would cast, which would amount from what she willt when she had learned the problem and resolved it with the middle cross.

As such for a final touch, she simply described the three parts to her attack for the battle:
As such the spell that will bring taste to heavens sight, will also resolve a problem for Sugu when she is facing danger, then create from either the prophecy of the finalized curse of self defense. Through which the greater goal of her magic will be achieved.

None the less, She knew Vane didn't beleive in this kind of stuff and Vane followed with a physical means of self defense built from his work with the faun, wholephase, puzzle nodes and atom:

Vane:

Vane as mentioned will work on two things to prepare for the battle, firstly he will create a greater understanding of his works, then he will construct an object out of the tools he has defined. He will do this towards then end of a means of self defense and will provide the instructions for how it is built.

Thus if he remember correctly in his studies, puzzle nodes are above the atom as manifestations of faun and whole phases are as well, but between them, as such it can be said that an object is certainly defined by these things. 

As such a chair would look as such in listings:
  • Chair
  • Solid
  • alien, wood, sitting
  • A means of alien sitting
And from this Vane can learn more physical properties between and beyond the concepts he has listed from their inherent physical attributes, thus:

  1. The shape of solids varies but remains solid due to its covering
  2. The solid then transmutes the forms of itself into knowledge by link
  3. The manner of approach varies from use to use by utility knowledge
And thus the components of the new field created is covering, link and utility Which can be described as that which covers the eye, the links we create and its use.

Thus to create a physical object with this new tool is to take something we see, connect a purpose in ourselves with it and decide how to then use that purpose. To better create a desired thing, Vane chose to use his two friends concepts in tandem, but merely their physical attributes:

As such he sees jars and objects within them, he sees a purpose of moral lesson and takes the end of Sugu's spell as a manner to create the thing itself, thus he asks Pharath for a jar or two and puts rocks in it, because rocks are as teeth, then he sets up the preparations by leaving them scattered about the bar.

If they require physical defense for the battle, they have many jars to throw at people. Hilisa then prepares the means of defeating the evil, thus she scouts the outer lands of Snowden, in search of the enemy approaching and finds them in preparation themselves. As such she will listen and respond with how they are defeated, before the battle begins as such she watched Mazer and friends:


Leon:

Leon had a better idea now that he had learned that clothing could not be set in coincidence to any physical ability, rather he thought that he should create entire actual clothing that provided these abilities. So he set up the great clothing power industry, such that clothing had even more use then what was made before in the design and styles that once were solely for wearing.

He took a few styles already present for clothing, such as swagger and nobility and decided he would create something that was a cross between these and their abilities. None the less Leon care little for the actual art of clothing design, he was too interested in its ability, thus he would have an ability oriented clothing, rather then none at all and beautiful design.

As such he took the ability to startle and the ability to calm and placed them together as the ability to excite, thus he declared that this clothing have power over sound and the ability to make optioned music in relation to what either was desired or chosen by the self. A person speaker so to speak.

Its clothing with speakers on it, such that the clothing creates an ability, the ability permits the creation of sound in an area and it is possible to be used for the battle, in which loud noises are heard and creates distraction. Such that they can move on from there towards their end. 

But Leon has other plans that can only be advanced with this creation and the work of Mazer and the others, thus it is Scarlet's turn:

Scarlet:
Scarlet worked on her own project relating to human reaction to others of the same kind under different opinions and thus how one could use their ability to cause effect through the lusts and dislusts of others. As such she showed this art in simplicity to her friends, because she knew its power would be of use for their attack on the world.

Thus she took to various opinions as a design of her spells that she would cast, in knowledge of the many that existed:

  • Atheism creates a fear
  • Theism creates a bliss
  • Agnosticism creates uncertainty
Thus in the art of creating reaction, one must simply use these example spells to create reactions in others through the self, for example:

an atheist may state that their is no god, to bring fear that their is no god but the response of the agnostic states that you cannot be certain of that, thus the atheist becomes uncertain and must flee to his position of certainty. 

But Scarlet grows more drunk on this power then that logical trick of reaction, because she concocts spells that orient the receiver of it to certain conclusions, based on how she modifies the circumstance towards those reactions. As such:

The atheist denies gods existence and scarlet seeks to make him laugh, so she will state a joke based on what she knows of atheism and the like. As such she states:

"Athiests think they know everything while stating they can't know god!"

Then she chuckles and says:

"That's why I like atheism!"

But she admits the reaction can sometimes be quite unpredictable, especially when the language of someone is refused to be understood and thus one must study arts to use her own art effectively. Thus you may see Scarlet attractively reading a book on all sorts of things.

Trixie works on the final part of the desired effect Mazer hopes to achieve:

Trixie:


So Trixie decided to define the difference between Chems and Mind Mapping and stated:

  • Chems are used to invert negative emotions
  • Mind Maps are journey trips in the mind
Then she said that you could use them in tandem to create diverse theoretical world views to get high off of, as such she suggested as an example:

The world is a dark place where their are no hopes or dreams

Then she selected from this, both a positive chem, that also mapped itself to some form of trippyness:

The world is so bright no light has not been shined on our dreams. 

From that she learned much more then simply stating in clarity:

The world is a bright place where their is only hope and dreams.

Thus she knew she could create whichever trippy feeling she wanted from the basic concepts that she had created, this was her way to create the deeper world of herself, her enlightenment was made of being completely trippy.

As such she had concluded her task of trips for the day and relaxed, spreading her ideas on the internet in a joyous high, answering peoples sorrows with a great high and handing out free trips in what was like a jump for joy without cost except for joy.

And so it was Mazer's turn to create his plan of attack on the world, seeing as this is what he did in the game, so he began with what his friends had done:

Mazer:

Mazer simply inverted his friends works negatively to create his desired end, to create a world of monsters, that intimidated and thought negatively of things and towards things.

So he began by describing a set of clothing design that made men and women into monsters instead of people, such that they could dress according to the horrors. 

This example was one possibility of many options within his definition of scary that he created, which could best be described as reflecting that which is described in fears of others and the negative part of the chem. Thus, he described a few negative concepts:

Life is not comfortable, we find unfortunate situations

Then he added this to the theists fear:

As such their is hell here in this place called life.

This permitted him to create a monster that was itself uncomfortable to touch, by giving a rough exterior ( which wasn't necessarily the case internally. )

It was thus stated that the monster would be as decribed and that an incredible set of monsters would be born, as he spread his idea across propsoro.

But Hilisa was watching, to return to her friends and tell them what was coming in the game:

Hilisa:

Hilisa knew the whole of what Mazer and friends plotted, she recorded it and set up ways to solve the problem:
  • The clothing can be solved by breaking its case sensitive weakness, such as breaking the rough surface of the monster.
  • The psychological fear is defeated by the act of disbeleif in the chems and mind mapping Trixie creates anyways.
  • The unified soul of either can thus be conquered through the act of disbeleif and context.
Thus Hilisa knew that many things could be done to stop this great danger.

She return to her friends and they waited for the first danger to come. She had the hope that the monsters would naturally define themselves in common ends due to their favoritism and thus the different people who acted would be specific in next times battle.

This is the world of the Songfisher, because the Songfisher is a difference in how we act and how we create what we make. Thus the songfisher is the one who teaches ways of magic as they advance in the study of life.

So with this we shall follow on to the next chapter.





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